<***hp 100m 368mv 18 blood 18 indoors 3184386EXP>' mmm fries You say 'mmm fries' Lance looks at the executioner. <***hp 100m 368mv 18 blood 18 indoors 3184386EXP>who Chamber chuckles politely. [32 SpecTrol Bar] Chamberwasnt born with enough middle fingers [21 Elf Cle] Aegis thaddeius is the best [ Elf ] Aladin Master of the Genie [23 Giant War] Chalken The Deathbringer [ OgreMage ] Timber the Foot Soldier [14 Skaven ] Riker the Magician [ TwoHead ] Mann isnt playing right now. [ 1 Drow Def] Dengar the Apprentice of Destruction [ Gremlin ] Darkbane take a shower pig [40 Elf Thi] Cinnamon_\@/_Angel_\@/_ [ 1 Half-Elf War] Luftholden the Swordpupil [ Half-Elf ] Merlinda one two three gone [40 Elf ] Jikara the Holy Terror [ Drow ] Harabec the FreaK! [ Flind ] Bohkah the Master of Summer [ HlfGiant ] Dundrak. [ 1 Half-Elf Nec] Faewellyn the Spawn of Darkness [31 Human War] Asherikai the Supreme Master of Autumn [ HlfGiant ] Veliktajick Vegareia, Master of the Brujan [37 Human ] Salvato wants the lemonade [21 Elf Mag] Kajia the Elder Matriarch [ Viking ] Elrik. [ Human Mon] -Retain- Karmatik the Supreme Master of Autumn [40 Giant Bar] Solisgartain 5 Protector 0 Shaolin 1 [ 2 Giant War] Darius the Recruit [33 OgreMage War] Artemis of the clan [40 OgreMage War] Zedek Krahvriyn thinks Trent is the man. [43 BrassDra ANG] Kaldor is busy now, please don't bother [ Shadwelf ] Rathan the Superior Master of Winter [ Medusa Dru] Porcelina of the Gray Skies **[Hit RETURN to continue]** [35 Human ] -Swarm- Lance the Baron of Meteors [ Gremlin Mag] Balkor the unbeliever. It's all a lie! [ Wild-Elf ] Virge the World Eater of the [ Human ] Davian the new master [ 5 Drow Mag] Zerlindor I am the man oh ya [ Marid ] Kamil. You see 36 players in the game. <***hp 100m 368mv 18 blood 18 indoors 3184386EXP>whe Players near you: Chamber The Temple Of Midgaard Chalken By the Temple Altar Timber The Common Square Mann The Temple Of Midgaard (pk) Merlinda The Temple Of Midgaard Veliktajick The Temple Of Midgaard Solisgartain The Temple Of Midgaard Darius Main Street Lance The Temple Of Midgaard <***hp 100m 368mv 18 blood 18 indoors 3184386EXP>Merlinda asks 'uh?' <***hp 100m 368mv 18 blood 18 indoors 3184386EXP> The setting sun breathes new life into your body. <***hp 100m 368mv 17 blood 19 indoors 3184386EXP>' fries You say 'fries' <***hp 100m 368mv 17 blood 19 indoors 3184386EXP>l The Temple Of Midgaard [Exits: north south up] You are in the southern end of the temple hall in the Temple of Midgaard. The temple has been constructed from giant marble blocks, eternal in appearance, and most of the walls are covered by ancient wall paintings picturing gods, Giants and peasants. Large steps lead down through the grand temple gate, descending the huge mound upon which the temple is built and ends on the temple square below. Equally large steps lead UP through a small door into the ENTRANCE to MUD SCHOOL. (type 'up' to go to MUD SCHOOL.) It is here that one can change his/her hometown with the Executioner. A small plaque is on this wall. The corpse of Tessa is lying here. (White Aura) Chamberwasnt born with enough middle fingers are here. A cityguard stands here. A cityguard stands here. (White Aura) Mann isnt playing right now. is here, crouched in a fighting stance. Merlinda one two three gone are here. Solisgartain 5 Protector 0 Shaolin 1 is here, crouched in a fighting stance. Lance the Baron of Meteors is here, crouched in a fighting stance. (White Aura) The executioner is here polishing his blade. <***hp 100m 368mv 17 blood 19 indoors 3184386EXP>s The Temple Square [Exits: north east south up] You are standing on the temple square. Huge marble steps lead up to the temple gate. The old Grunting Boar Inn, is to the east. Just south of here you see the market square, the center of Midgaard. A small white fountain gushes forth here. Merlinda arrives from the north. <***hp 100m 365mv 17 blood 19 outdoors 3184386EXP>s Market Square [Exits: north east south west] You are standing on the market square, the famous Square of Midgaard. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the intersection, east and westbound is the main street. A cityguard stands here. Merlinda arrives from the north. <***hp 100m 361mv 17 blood 19 outdoors 3184386EXP>e The Main Street [Exits: north east south west] You are on Main Street crossing through town. To the north is the general store, and the main street continues east. To the west you see and hear the market place and to the south is the Jeweller's Shop. Merlinda arrives from the west. <***hp 100m 357mv 17 blood 19 outdoors 3184386EXP>e e The Main Street [Exits: north east south west] The main street, to the north is the weapon shop. To the south you see the Bank of Midgaard. To the east you leave town and to the west the street leads to the market square. A vagabond is here, looking for victims. Merlinda arrives from the west. <***hp 100m 353mv 17 blood 19 outdoors 3184386EXP>e e Inside the East Gate of Midgaard [Exits: east south west] You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. Main Street leads west from here. South of here is the wall road, but it looks dirty and not too safe. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. Merlinda arrives from the west. <***hp 100m 349mv 17 blood 19 outdoors 3184386EXP>Outside the East Gate of Midgaard [Exits: north east west] You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. To the east the plains stretch out in the distance. To the north a small dusty trail follows the city wall. Merlinda arrives from the west. <***hp 100m 345mv 17 blood 19 outdoors 3184386EXP>n The Path to Midgaard [Exits: south west] You are walking along the main path between Ashungar and Midgaard. The plains stretch out all around you. To the west you see the walls of Midgaard. The path continues to the south. Meanwhile, a large structure is by the north side of the path. Merlinda arrives from the west. <***hp 100m 341mv 17 blood 19 outdoors 3184386EXP>The door is closed. <***hp 100m 341mv 17 blood 19 outdoors 3184386EXP>w Outside the East Gate of Midgaard [Exits: north east west] You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. To the east the plains stretch out in the distance. To the north a small dusty trail follows the city wall. Merlinda arrives from the east. <***hp 100m 337mv 17 blood 19 outdoors 3184386EXP>n n The Central Plains [Exits: north south] You stand knee deep in grass. Everywhere you look all you see is grass. The only break in all that you see is an occasional brook and a few trees. Merlinda arrives from the south. <***hp 100m 333mv 17 blood 19 outdoors 3184386EXP>A Gently Rolling Field [Exits: east south west] You stand knee deep in grass. Everywhere you look all you see is grass. The only break in all that you see is an occasional brook and a few trees. However, to the north is a castle. Merlinda arrives from the south. <***hp 100m 329mv 17 blood 19 outdoors 3184386EXP>w A Gently Rolling Field [Exits: north east] You are in the Central Plains. All around you is flat land covered with grass. The grass gently blows in the wind making this look almost like a light green sea. To the north you see some hills. On the west side of the path is a strangely-shaped structure. Merlinda arrives from the east. <***hp 100m 325mv 17 blood 19 outdoors 3184386EXP>n The Northern Foothills [Exits: north south] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. To the south is some flat land. Merlinda arrives from the south. <***hp 100m 319mv 17 blood 19 outdoors 3184386EXP>n In A Small Crevice [Exits: north east south] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. Merlinda arrives from the south. <***hp 100m 311mv 17 blood 19 outdoors 3184386EXP>e The Northern Foothills [Exits: east west] As you make your way through the Northern Foothills, you grow weary of walking up one mountainside and down the next only to find yourself confronted by another slope. Large mountains loom to the North. Merlinda arrives from the west. <***hp 100m 303mv 17 blood 19 outdoors 3184386EXP>e In A Small Crevice [Exits: south west] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. Merlinda arrives from the west. <***hp 100m 295mv 17 blood 19 outdoors 3184386EXP>s In A Small Crevice [Exits: north east south] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. To the south is some flat ground. Merlinda arrives from the north. <***hp 100m 287mv 17 blood 19 outdoors 3184386EXP>e Before a Mountain [Exits: west] You appear to be in front of a large hill, which could pass as a small mountain. It blocks your passage any farther. The only exit is back west. Merlinda arrives from the west. <***hp 100m 279mv 17 blood 19 outdoors 3184386EXP>op n I see no door n here. <***hp 100m 279mv 17 blood 19 outdoors 3184386EXP>n Alas, you cannot go that way. <***hp 100m 279mv 17 blood 19 outdoors 3184386EXP>Merlinda says 'not this far' <***hp 100m 279mv 17 blood 19 outdoors 3184386EXP>whe Players near you: (pk) Merlinda Before a Mountain Veliktajick Before a Mountain <***hp 100m 279mv 17 blood 19 outdoors 3184386EXP>w In A Small Crevice [Exits: north east south] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. To the south is some flat ground. Merlinda arrives from the east. <***hp 100m 271mv 17 blood 19 outdoors 3184386EXP>n In A Small Crevice [Exits: south west] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. Merlinda arrives from the south. <***hp 100m 263mv 17 blood 19 outdoors 3184386EXP>e Alas, you cannot go that way. <***hp 100m 263mv 17 blood 19 outdoors 3184386EXP>n Merlinda leaves south. <***hp 100m 263mv 17 blood 19 outdoors 3184386EXP>Alas, you cannot go that way. <***hp 100m 263mv 17 blood 19 outdoors 3184386EXP>w The Northern Foothills [Exits: east west] As you make your way through the Northern Foothills, you grow weary of walking up one mountainside and down the next only to find yourself confronted by another slope. Large mountains loom to the North. Info> Virge has raised a level!! <***hp 100m 255mv 17 blood 19 outdoors 3184386EXP>e In A Small Crevice [Exits: south west] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. <***hp 100m 247mv 17 blood 19 outdoors 3184386EXP>whe Players near you: (pk) Merlinda In A Small Crevice Veliktajick In A Small Crevice <***hp 100m 247mv 17 blood 19 outdoors 3184386EXP>hunt merlinda south south <***hp 100m 247mv 17 blood 19 outdoors 3184386EXP>In A Small Crevice [Exits: north east south] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. To the south is some flat ground. Merlinda one two three gone are here. You've found your quarry!! <***hp 100m 239mv 17 blood 19 outdoors 3184386EXP>bite merlinda Harabec chats 'Gratz!' Your body gains strength with your bite. Your claw :::: EXTERMINATES :::: Merlinda! Your stab ***** EMASCULATES ***** Merlinda! Merlinda swerves to the left, avoiding easily your elbow. Merlinda is leaking guts. <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> Merlinda's hit *** DEMOLISHES *** you! Your claw misses Merlinda. Merlinda swerves to the right, dodging your with little effort. Merlinda is leaking guts. <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP>kic Merlinda tells you 'right outside' Merlinda is leaking guts. <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> Kajia chats 'GRATZ!!!' Merlinda is leaking guts. <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP>Your kick mauls Merlinda! Merlinda's hit misses you. Merlinda swings her uppercut wide and misses you. Merlinda's hit misses you. Merlinda's hit misses you. You block Merlinda's strike with your iron barbed flail. Merlinda steps back just in time to avoid your blow. Your stab :::: EXTERMINATES :::: Merlinda! Merlinda is DEAD!! Info> Merlinda killed by Veliktajick! <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP>Riker chats 'Grats' <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP>get doom corpse You get the Ebony Sceptre of Doom from corpse of Merlinda. <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP>Riker chats 'LOL' <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> Zedek auctions 'scarab ring' <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP>l in corpse Corpse of Merlinda contains: an amber potion (Humming) a royal suit of armor a spiked collar (Glowing) demon skin bracers adeium's Belt (Glowing) a flaming cranium fragment the forger's gloves ( 2) (Glowing) (Humming) a bracelet of power (Glowing) horseshoes ( 2) (Glowing) (Humming) a scarab ring ( 4) the Soul Stealer (Glowing) gravedigger's lantern ( 2) a scroll of recall an emerald bracelet a bright silver bracer a portable hole ( 4) a linen robe an ascetic robe (Glowing) the Titanic Arm plates of Hercules (Glowing) frankenstein's neck bolts a big pot pie ( 2) a yellow potion of see invisible (Humming) a tailor made suit a bag a ship some gold coins <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> Aegis tells you 'nice ;)' <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> ***** tells you 'wooo' <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> Riker auctions 'lvl?' <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> Lance auctions 'lvl' <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> Chalken chats 'gratz' <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> Merlinda chats 'u weirdo i wansn't rdy' <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> Salvato tells you 'hahahaha' <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP>get bolt corpse I see nothing like that in the corpse. <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP>whe Players near you: Veliktajick In A Small Crevice <***hp 100m 239mv 45 blood 19 outdoors 3184386EXP> The night has begun. <***hp 100m 368mv 44 blood 20 outdoors 3184386EXP>get robe corpse You get a linen robe from corpse of Merlinda. <***hp 100m 368mv 44 blood 20 outdoors 3184386EXP>save Ok. <***hp 100m 368mv 44 blood 20 outdoors 3184386EXP>n In A Small Crevice [Exits: south west] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. <***hp 100m 360mv 44 blood 20 outdoors 3184386EXP>Cinnamon chats 'um pkill is suppossed to be illegal..' <987hp 100m 360mv 44 blood 20 outdoors 3184386EXP>w The Northern Foothills [Exits: east west] As you make your way through the Northern Foothills, you grow weary of walking up one mountainside and down the next only to find yourself confronted by another slope. Large mountains loom to the North. <***hp 100m 352mv 44 blood 20 outdoors 3184386EXP>cd robe You donate a linen robe to your clan pit. <***hp 100m 352mv 44 blood 20 outdoors 3184386EXP>w In A Small Crevice [Exits: north east south] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. <***hp 100m 344mv 44 blood 20 outdoors 3184386EXP>s The Northern Foothills [Exits: north south] You find yourself hiking through the beautiful and scenic Northern Foothills. You notice that the mountains get progressively higher to the north, and soon they will be all but impassable. To the south is some flat land. Zedek chats 'Not anymore' <***hp 100m 336mv 44 blood 20 outdoors 3184386EXP>Aegis chats 'not anymore' <***hp 100m 336mv 44 blood 20 outdoors 3184386EXP>s Virge chats 'not anymore' <***hp 100m 336mv 44 blood 20 outdoors 3184386EXP>A Gently Rolling Field [Exits: north east] You are in the Central Plains. All around you is flat land covered with grass. The grass gently blows in the wind making this look almost like a light green sea. To the north you see some hills. On the west side of the path is a strangely-shaped structure. <***hp 100m 330mv 44 blood 20 outdoors 3184386EXP>whe Timber chats 'not anymore cinn' <***hp 100m 330mv 44 blood 20 outdoors 3184386EXP>Players near you: Veliktajick A Gently Rolling Field <***hp 100m 330mv 44 blood 20 outdoors 3184386EXP>e Bohkah chats 'they fixed it' A Gently Rolling Field [Exits: east south west] You stand knee deep in grass. Everywhere you look all you see is grass. The only break in all that you see is an occasional brook and a few trees. However, to the north is a castle. <***hp 100m 326mv 44 blood 20 outdoors 3184386EXP>s The Central Plains [Exits: north south] You stand knee deep in grass. Everywhere you look all you see is grass. The only break in all that you see is an occasional brook and a few trees. <***hp 100m 322mv 44 blood 20 outdoors 3184386EXP> Riker chats 'argos reinstated it' <***hp 100m 322mv 44 blood 20 outdoors 3184386EXP>who pki [ Elf ] Aladin Master of the Genie [ Half-Elf ] Merlinda one two three gone [ HlfGiant ] Dundrak. You see 3 players in the game. <***hp 100m 322mv 44 blood 20 outdoors 3184386EXP>w Alas, you cannot go that way. <***hp 100m 322mv 44 blood 20 outdoors 3184386EXP>w Alas, you cannot go that way. <***hp 100m 322mv 44 blood 20 outdoors 3184386EXP>w Alas, you cannot go that way. <***hp 100m 368mv 43 blood 21 outdoors 3184386EXP> Solisgartain chats 'fixed what?' Artemis chats 'its all better' <***hp 100m 368mv 43 blood 21 outdoors 3184386EXP>s Outside the East Gate of Midgaard [Exits: north east west] You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. To the east the plains stretch out in the distance. To the north a small dusty trail follows the city wall. <***hp 100m 364mv 43 blood 21 outdoors 3184386EXP>w Inside the East Gate of Midgaard [Exits: east south west] You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. Main Street leads west from here. South of here is the wall road, but it looks dirty and not too safe. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. <***hp 100m 360mv 43 blood 21 outdoors 3184386EXP>w w The Main Street [Exits: north east south west] The main street, to the north is the weapon shop. To the south you see the Bank of Midgaard. To the east you leave town and to the west the street leads to the market square. A vagabond is here, looking for victims. <***hp 100m 356mv 43 blood 21 outdoors 3184386EXP>w w The Main Street [Exits: north east south west] You are on Main Street crossing through town. To the north is the general store, and the main street continues east. To the west you see and hear the market place and to the south is the Jeweller's Shop. <***hp 100m 352mv 43 blood 21 outdoors 3184386EXP>Market Square [Exits: north east south west] You are standing on the market square, the famous Square of Midgaard. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the intersection, east and westbound is the main street. <***hp 100m 348mv 43 blood 21 outdoors 3184386EXP>Main Street [Exits: north east south west] You are on the main street passing through the City of Midgaard. South of here is the entrance to the Armoury, and the bakery is to the north. East of here is the market square. Beastly Fido is here. A cityguard stands here. <***hp 100m 344mv 43 blood 21 outdoors 3184386EXP>e Market Square [Exits: north east south west] You are standing on the market square, the famous Square of Midgaard. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the intersection, east and westbound is the main street. <***hp 100m 340mv 43 blood 21 outdoors 3184386EXP>n The Temple Square [Exits: north east south up] You are standing on the temple square. Huge marble steps lead up to the temple gate. The old Grunting Boar Inn, is to the east. Just south of here you see the market square, the center of Midgaard. A small white fountain gushes forth here. A janitor is walking around, cleaning up. <***hp 100m 336mv 43 blood 21 outdoors 3184386EXP>n Merlinda chats 'wher the hell did ya go' The Temple Of Midgaard [Exits: north south up] You are in the southern end of the temple hall in the Temple of Midgaard. The temple has been constructed from giant marble blocks, eternal in appearance, and most of the walls are covered by ancient wall paintings picturing gods, Giants and peasants. Large steps lead down through the grand temple gate, descending the huge mound upon which the temple is built and ends on the temple square below. Equally large steps lead UP through a small door into the ENTRANCE to MUD SCHOOL. (type 'up' to go to MUD SCHOOL.) It is here that one can change his/her hometown with the Executioner. A small plaque is on this wall. The corpse of Tessa is lying here. (White Aura) Chamberwasnt born with enough middle fingers are here. A cityguard stands here. Solisgartain 5 Protector 0 Shaolin 1 is here, crouched in a fighting stance. Lance the Baron of Meteors is here, crouched in a fighting stance. (White Aura) The executioner is here polishing his blade. The executioner looks at you. The executioner smiles at you. The executioner asks 'How are you doing?' <***hp 100m 333mv 43 blood 21 indoors 3184386EXP> Mann chats 'when was it ever illegal?' <***hp 100m 333mv 43 blood 21 indoors 3184386EXP> Lance leaves north.