Press RETURN to continue. MOTD * Type 'HELP' for help. See also 'HELP RULES' for the rules. * Mud School! New players (or old players with new characters) start in Mud School for introduction to Mud and basic equipment. See 'HELP SCHOOL'. Be sure to train your WIS (more practices) and CON (more hp's) at Mud School. See 'HELP TRAIN'. * Roleplaying is required. Please see HELP ROLEPLAYING. Proper RP name is required. * Combat system has been rewritten! Armor class and hitroll now affect a lot more. Also, fighting styles are in, check help STYLES. It will take us some time to get things balanced so please be patient. * New dynamic quest is in. Go visit the old Questmaster in Midgaard. * Check 'NEWS' for latest changes/additions/corrections. Press RETURN to continue: Welcome to NetherWorld. May your journey be Perilous! By the Temple Altar [Exits: north south down] You are by the temple altar in the northern end of the Temple of Midgaard. A huge altar made from white polished marble is standing in front of you and behind it is a ten foot tall sitting statue of Odin, the King of the gods. You cannot help but notice a beautiful shiny golden plaque on the chest of the statue. A pit for donations is in front of the altar. Tyrus the Aristocratic Vampire is here, crouched in a fighting stance. Mogandi the Master of the North Wind is here, calmly waiting for an act of agression. (White Aura) A healer is here. <***hp 100m 368mv 38 blood 1 indoors 4027813EXP> Bohkah cchats 'you are probably the only one with it' <***hp 100m 368mv 38 blood 1 indoors 4027813EXP> Mogandi drinks water from a buffalo water skin. <***hp 100m 368mv 37 blood 2 indoors 4027813EXP>whe Players near you: Veliktajick By the Temple Altar Tyrus By the Temple Altar Abruscato The Temple Of Midgaard Mogandi By the Temple Altar Crysania Northwest End of Concourse The healer utters the word 'garf'. <***hp 100m 368mv 37 blood 2 indoors 4027813EXP>s s The Temple Of Midgaard [Exits: north south up] You are in the southern end of the temple hall in the Temple of Midgaard. The temple has been constructed from giant marble blocks, eternal in appearance, and most of the walls are covered by ancient wall paintings picturing gods, Giants and peasants. Large steps lead down through the grand temple gate, descending the huge mound upon which the temple is built and ends on the temple square below. Equally large steps lead UP through a small door into the ENTRANCE to MUD SCHOOL. (type 'up' to go to MUD SCHOOL.) It is here that one can change his/her hometown with the Executioner. A small plaque is on this wall. Abruscato. is here, bouncing on their toes left and right. (White Aura) The executioner is here polishing his blade. The executioner looks at you. The executioner smiles at you. The executioner asks 'How are you doing?' <***hp 100m 366mv 37 blood 2 indoors 4027813EXP>s s s The Temple Square [Exits: north east south up] You are standing on the temple square. Huge marble steps lead up to the temple gate. The old Grunting Boar Inn, is to the east. Just south of here you see the market square, the center of Midgaard. A small white fountain gushes forth here. <***hp 100m 363mv 37 blood 2 outdoors 4027813EXP>Market Square [Exits: north east south west] You are standing on the market square, the famous Square of Midgaard. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the intersection, east and westbound is the main street. Beastly Fido is here. <***hp 100m 359mv 37 blood 2 outdoors 4027813EXP>who pki The Intersection of Guild Row [Exits: north east south west] This is a bustling intersection of people, some looking for knowledge others searching for guidance. On Guild Row you will find your master, who will offer safe haven to those loyal to their discipline. To the north you hear the sounds of voices from the market square, to the south more of the same in the common square. To the east you feel a strong magical presence, and to the west you can smell the sweat of hard work. <***hp 100m 355mv 37 blood 2 outdoors 4027813EXP>The Common Square [Exits: north east south west] The common square, people pass you, talking to each other. To the west is the poor alley and to the east is the dark alley. To the north, this square is connected to the market square. From the south you notice a nasty smell. <***hp 100m 351mv 37 blood 2 outdoors 4027813EXP> [ Elf ] Ishmail...................... You see 1 player in the game. <***hp 100m 351mv 37 blood 2 outdoors 4027813EXP>d Alas, you cannot go that way. <***hp 100m 351mv 37 blood 2 outdoors 4027813EXP>s The Dump [Exits: north south down] The dump, where the people from the city drop their garbage. Through the garbage you can see a large junction of pipes, looks like the entrance to the sewer system. South of here you see a bridge over the river and to the north is the common square. <***hp 100m 347mv 37 blood 2 outdoors 4027813EXP>d The Quadruple Junction Under the Dump [Exits: north east south west up] You are standing in something that reminds you of an entry to an ant hive. There are enormous concrete pipes leading north, south, east and west. There's also a metal ladder built into the concrete wall leading up through a layer of garbage. <***hp 100m 343mv 37 blood 2 indoors 4027813EXP>whe Players near you: Veliktajick The Quadruple Junction Under the Dump (pk) Ishmail The junction <***hp 100m 343mv 37 blood 2 indoors 4027813EXP>hunt ishmail south south <***hp 100m 343mv 37 blood 2 indoors 4027813EXP>A triple junction [Exits: north east west] You stand in a junction with pipes leading west, north and east. east east <***hp 100m 339mv 37 blood 2 indoors 4027813EXP>The junction going three ways [Exits: north east west] You are in a passageway in the pipes of the sewer system leading north, east and west. east east <***hp 100m 335mv 37 blood 2 indoors 4027813EXP>The junction [Exits: north east south west] You stand in a junction leading north, west, and east. You also see a strange shimmering portal in the south wall. The sense of magic is so great that it is almost overwhelming... east east <***hp 100m 331mv 37 blood 2 indoors 4027813EXP>The dark passageway [Exits: north east west] You can't see anything but the ground where you put your feet. The passageway seems to continue west and north. To the east there's water covering the floor and that leads through an arched entry to a watery sewer. east east <***hp 100m 327mv 37 blood 2 indoors 4027813EXP>The Watery sewer bend [Exits: north west] You can't see anything but the water you're in up to your hips. The sewer seems to bend and lead west and north. (Invis) Ishmail...................... is here, breathing very calmly. You've found your quarry!! Ishmail leaves north. <***hp 100m 319mv 37 blood 2 indoors 4027813EXP>bite ishmail They aren't here. <***hp 100m 319mv 37 blood 2 indoors 4027813EXP>n The Watery sewer [Exits: north south] You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. (Invis) Ishmail...................... is here, breathing very calmly. <***hp 100m 307mv 37 blood 2 indoors 4027813EXP>k ishmail Your haphazard lunge misses Ishmail. Your claw misses Ishmail. Your stab :::: EXTERMINATES :::: Ishmail! You massacre Ishmail with your powerful hit! Your claw :::: EXTERMINATES :::: Ishmail! Ishmail is DEAD!! Info> Ishmail killed by Veliktajick! <***hp 100m 307mv 37 blood 2 indoors 4027813EXP>l in corpse Corpse of Ishmail contains: ( 2) a copper bracelet a buffalo water skin (Humming) an electric shield a suit of black chainmail a pair of ornately designed gauntlets the sailing ship ( 2) a silver choker a book on single parenting ( 2) (Glowing) an engagement ring a pair of seaweed breeches (Glowing) (Humming) sceptre of the goatskull (Glowing) the Titanic Horns of Capricorn the strongman's bracers ( 2) (Invis) (Humming) a pearl necklace a pair of bifocals a scroll of recall a beekeeper's smoke can a shiny bit of green glass a mud school diploma (Invis) a scabbard a bag the lizardskin a bead necklace (Glowing) (Humming) holy Rod of Icaza (Invis) the crown of Marwan ( 5) a big pot pie some gold coins <***hp 100m 307mv 37 blood 2 indoors 4027813EXP>get gauntlets corpse You get a pair of ornately designed gauntlets from corpse of Ishmail. <***hp 100m 368mv 36 blood 3 indoors 4027813EXP> Tyrus tells the clan 'hahahhaha' <***hp 100m 368mv 36 blood 3 indoors 4027813EXP>get bracelet corpse You get a copper bracelet from corpse of Ishmail. <***hp 100m 368mv 36 blood 3 indoors 4027813EXP> Tyrus chats 'whoopsie' <***hp 100m 368mv 36 blood 3 indoors 4027813EXP>who [ Giant ] Archonsatinigartain [40 Dryad Mag] Zaraz... [ HlfGiant ] Veliktajick Vegareia, Brujah Master [ Human ] Tyrus the Aristocratic Vampire [ Drow Drk] Morrigan the Guardian of the Depths [33 Minotaur Mon] Dante the Patriarch of the Spheres [ Elf ] Ishmail...................... [12 Drow Def] Eamon the Violator [ Wild-Elf Mon] Erandus the Arch Bishop [ Marid ] Kamil. [ 1 Wild-Elf Mon] Amsalcha the Novice [40 Satyr Dru] Trent will decap you [11 Elf Cle] Amarite the Monk [ Myrdraal ] Golgoroth the Canuck [ 2 Drow Cle] Faust the Attendant [ 8 Human ] Mogandi the Master of the North Wind [ Minotaur ] Anastasius Focht [ Elf Cle] Derrekk Sunguard [35 Wild-Elf Mon] Stigmata the Supreme Master of Water [ Rakshasa ] Gundam the Baron of Thunder [ Elf Mon] Shinkaze Dark Oracle of the Void [28 Ogre ] Dais<3c> [ Ogre ] Belzedar the Bullgod [ OgreMage ] Phalanx. [36 HlfGiant War] Lejes The Reaver of Darkness [45 Thri-Krn DEI] Rafe. [ TwoHead ] Mann. [ Aiel Mag] Balkor the unbeliever. It's all a lie! [36 Gremlin ] Psipher pookah pookah pookah [ Flind ] Bohkah is a sad sad monkey **[Hit RETURN to continue]** [38 High-Elf Psi] Chelleh the Dream Maker [ Yeti ] Shadimar RoboMonk [ HlfGiant War] Rathius the Lord of Earth [15 HlfGiant ] Crysania the Thief You see 34 players in the game. <***hp 100m 368mv 36 blood 3 indoors 4027813EXP>ct hehe Veliktajick tells the clan 'hehe' <***hp 100m 368mv 36 blood 3 indoors 4027813EXP>whe Players near you: Veliktajick The Watery sewer <***hp 100m 368mv 36 blood 3 indoors 4027813EXP>s The Watery sewer bend [Exits: north west] You can't see anything but the water you're in up to your hips. The sewer seems to bend and lead west and north. <***hp 100m 356mv 36 blood 3 indoors 4027813EXP>s Alas, you cannot go that way.